iOS音频开发(录音+播放+剪辑+合成+压缩转码)
iOS音频开发(录音+播放+剪辑+合成+压缩转码)
From: http://blog.csdn.net/feng2qing/article/details/67655175
录音:
AVAudioSession *session = [AVAudioSession sharedInstance];
NSError *sessionError;
[session setCategory:AVAudioSessionCategoryPlayAndRecord error:&sessionError];
[session setActive:YES error:nil];
NSDictionary *setting = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:kAudioFormatLinearPCM], AVFormatIDKey,
[NSNumber numberWithFloat:8000], AVSampleRateKey,
[NSNumber numberWithInt:2], AVNumberOfChannelsKey,
[NSNumber numberWithInt:16], AVLinearPCMBitDepthKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsNonInterleaved,
[NSNumber numberWithBool:NO],AVLinearPCMIsFloatKey,
[NSNumber numberWithBool:NO], AVLinearPCMIsBigEndianKey,
[NSNumber numberWithInt:AVAudioQualityMax], AVEncoderAudioQualityKey,
nil];
self.audioRecorder.delegate = self;
self.audioRecorder.meteringEnabled = YES;
self.audioRecorder = [[AVAudioRecorder alloc] initWithURL:[NSURL URLWithString:filePath] settings:setting error:nil];
[self.audioRecorder prepareToRecord];
[self.audioRecorder record];
[self.audioRecorder pause];
[self.audioRecorder stop];
- (void)audioRecorderDidFinishRecording:(AVAudioRecorder *)recorder successfully:(BOOL)flag;
- (void)audioRecorderEncodeErrorDidOccur:(AVAudioRecorder *)recorder error:(NSError * __nullable)error;
- (void)audioRecorderBeginInterruption:(AVAudioRecorder *)recorder NS_DEPRECATED_IOS(2_2, 8_0);
- (void)audioRecorderEndInterruption:(AVAudioRecorder *)recorder withOptions:(NSUInteger)flags NS_DEPRECATED_IOS(6_0, 8_0);
播放
AVAudioSession *session = [AVAudioSession sharedInstance];
NSError *sessionError;
[session setCategory:AVAudioSessionCategoryPlayback error:&sessionError];
[session setActive:YES error:nil];
[[UIDevice currentDevice] setProximityMonitoringEnabled:YES];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(sensorStateChange:)name:UIDeviceProximityStateDidChangeNotification object:nil];
self.audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL URLWithString:filePath] error:nil];
self.audioPlayer.delegate = self;
[self.audioPlayer prepareToPlay];
[self.audioPlayer play];
[self.audioPlayer stop];
[self.audioPlayer pause];
if ([[UIDevice currentDevice] proximityState] == YES) {
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:nil];
} else {
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:nil];
}
- (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag;
- (void)audioPlayerDecodeErrorDidOccur:(AVAudioPlayer *)player error:(NSError * __nullable)error;
- (void)audioPlayerBeginInterruption:(AVAudioPlayer *)player NS_DEPRECATED_IOS(2_2, 8_0);
- (void)audioPlayerEndInterruption:(AVAudioPlayer *)player withOptions:(NSUInteger)flags NS_DEPRECATED_IOS(6_0, 8_0);
剪辑
//AVURLAsset是AVAsset的子类,AVAsset类专门用于获取多媒体的相关信息,包括获取多媒体的画面、声音等信息.而AVURLAsset子类的作用则是根据NSURL来初始化AVAsset对象.
AVURLAsset *videoAsset = [AVURLAsset assetWithURL:[NSURL fileURLWithPath:filePath]];
//音频输出会话
//AVAssetExportPresetAppleM4A: This export option will produce an audio-only .m4a file with appropriate iTunes gapless playback data(输出音频,并且是.m4a格式)
AVAssetExportSession *exportSession = [AVAssetExportSession exportSessionWithAsset:videoAsset presetName:AVAssetExportPresetAppleM4A];
//设置输出路径 / 文件类型 / 截取时间段
exportSession.outputURL = [NSURL fileURLWithPath:resultPath];
exportSession.outputFileType = AVFileTypeAppleM4A;
exportSession.timeRange = CMTimeRangeFromTimeToTime(CMTimeMake(time1, 1), CMTimeMake(time2, 1));
[exportSession exportAsynchronouslyWithCompletionHandler:^{
//exporeSession.status
}];
合成
将路径filePath1和路径filePath2下的音频合成
AVURLAsset *videoAsset1 = [[AVURLAsset alloc] initWithURL:[NSURL fileURLWithPath:filePath1] options:nil];
AVURLAsset *videoAsset2 = [[AVURLAsset alloc] initWithURL:[NSURL fileURLWithPath:filePath2] options:nil];
AVAssetTrack *assetTrack1 = [[videoAsset1 tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];
AVAssetTrack *assetTrack2 = [[videoAsset2 tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];
AVMutableComposition *composition = [AVMutableComposition composition];
AVMutableCompositionTrack *compositionTrack = [composition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
[compositionTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, videoAsset1.duration) ofTrack:assetTrack1 atTime:kCMTimeZero error:nil];
[compositionTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, videoAsset2.duration) ofTrack:assetTrack2 atTime:videoAsset1.duration error:nil];
AVAssetExportSession *exporeSession = [AVAssetExportSession exportSessionWithAsset:composition presetName:AVAssetExportPresetAppleM4A];
exporeSession.outputFileType = AVFileTypeAppleM4A;
exporeSession.outputURL = [NSURL fileURLWithPath:resultPath];
[exporeSession exportAsynchronouslyWithCompletionHandler:^{
}];
压缩转码
下载LAME (Lame Aint an MP3 Encoder)
双击解压后放到一个文件夹下,文件夹需要命名为lame
,否则无法生成.h
和.a
文件
使用Terminal
进入该文件夹,编译生成静态库,[脚本代码][3]
[3]: https://github.com/kewlbear/lame-ios-build/blob/master/build-lame.sh
|
|
将fat-lame
文件夹下的include
文件夹和lib
文件夹放入工程,再写一个OC
的类调用lame.h
@try {
int read, write;
FILE *pcm = fopen([filePath cStringUsingEncoding:1], "rb");
fseek(pcm, 4*1024, SEEK_CUR);
FILE *mp3 = fopen([resultPath cStringUsingEncoding:1], "wb");
const int PCM_SIZE = 8192;
const int MP3_SIZE = 8192;
short int pcm_buffer[PCM_SIZE*2];
unsigned char mp3_buffer[MP3_SIZE];
lame_t lame = lame_init();
lame_set_in_samplerate(lame, 8000);
lame_set_num_channels(lame,2);
lame_set_out_samplerate(lame, 8000);
lame_set_brate(lame, 8);
lame_set_quality(lame, 7);
lame_set_VBR(lame, vbr_default);
lame_init_params(lame);
do {
size_t size = (size_t)(2 * sizeof(short int));
read = fread(pcm_buffer, size, PCM_SIZE, pcm);
if (read == 0) {
write = lame_encode_flush(lame, mp3_buffer, MP3_SIZE);
} else {
write = lame_encode_buffer_interleaved(lame, pcm_buffer, read, mp3_buffer, MP3_SIZE);
}
fwrite(mp3_buffer, write, 1, mp3);
} while (read != 0);
lame_close(lame);
fclose(mp3);
fclose(pcm);
}
@catch (NSException *exception) {
NSLog(@"%@",[exception description]);
}
@finally {
return resultPath;
}
基本上可以将100K左右的录音文件压缩到10K以下
参考1 参考2 参考3 参考4
iOS音频开发(录音+播放+剪辑+合成+压缩转码)
http://chenzhao.date/2017/05/25/iOS音频开发(录音+播放+剪辑+合成+压缩转码).html
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